Analysis Of The Need For Interactive Multimedia Development Based On Inquiry Training On Science Learning In The Pandemic Period

Authors

  • Uswatun Hasanah Universitas Negeri Jakarta, Indonesia, Indonesia
  • Yufiarti Yufiarti Universitas Negeri Jakarta, Indonesia, Indonesia
  • I Made Astra Universitas Negeri Jakarta, Indonesia, Indonesia
  • Mohamad Syarif Sumantri Universitas Negeri Jakarta, Indonesia, Indonesia

DOI:

https://doi.org/10.31004/basicedu.v5i2.881

Keywords:

interactive multimedia, inquiry training, need analyze

Abstract

This study aims to analyze students' needs for inquiry-based interactive multimedia in science learning during the pandemic. The research subjects were 125 elementary school students in Setiabudi District who were selected by random sampling. Data were collected using semi-structured interview techniques and questionnaires to several teachers and students. The results of semi-structured interviews show that there are limitations to the media that teachers provide to students in science learning during this pandemic. The results of the questionnaire analysis of student needs show that 1) the teaching media needed by students is interactive multimedia and 2) the material needed by students is the digestive and respiratory systems in humans, as well as the reproductive and circulatory systems in humans.

Author Biographies

Uswatun Hasanah, Universitas Negeri Jakarta, Indonesia

Elementary teacher education

Yufiarti Yufiarti, Universitas Negeri Jakarta, Indonesia

Psikologi Pendidikan

References

Abu-Arqoub, M. (2020). Interactive Multimedia-Based Educational System for Children Using Interactive Book with Augmented Reality. Journal of Computer Science, 15(11), 1648–1658. https://doi.org/10.3844/jcssp.2019.1648.1658

Alexander, B., Adams Becker, S., & Cummins, M. (2016). An NMC Horizon Project Strategic Brief. 3(October). http://cdn.nmc.org/media/2016-nmc-horizon-strategic-brief-digital-literacy.pdf

Anisimova, E. S. (2020). Digital literacy of future preschool teachers. Journal of Social Studies Education Research, 11(1), 230–253.

Booth, P. (2016). Board, game, and media: Interactive board games as multimedia convergence. Convergence, 22(6), 647–660. https://doi.org/10.1177/1354856514561828

Borodzhieva, A. N. (2020). Designing an interactive multimedia application for the course “communication circuits.†In 2020 43rd International Convention on Information, Communication and Electronic Technology, MIPRO 2020 - Proceedings (pp. 1561–1566). https://doi.org/10.23919/MIPRO48935.2020.9245086

Bron, M., & Barrio, M. G. (2019). Project-Based Learning for Teaching Transmedia Communication. Journal of Problem Based Learning in Higher Education, 7(1), 141–151. https://doi.org/10.5278/ojs.jpblhe.v7i1.2405

Dhawan, S. (2020). Online Learning: A Panacea in the Time of COVID-19 Crisis. Journal of Educational Technology Systems, 49(1), 5–22. https://doi.org/10.1177/0047239520934018

Ellis, R. A., & Bliuc, A. M. (2019). Exploring new elements of the student approaches to learning framework: The role of online learning technologies in student learning. Active Learning in Higher Education, 20(1), 11–24. https://doi.org/10.1177/1469787417721384

Fahrurrozi, Hasanah, U., & Dewi, R. S. (2019). Integrated Learning Design Based on Google Classroom to Improve Student Digital Literacy. 2019 5th International Conference on Education and Technology, ICET 2019, 108–111. https://doi.org/10.1109/ICET48172.2019.8987219

Huang, H. (2019). Applied to Mobile Multimedia Intelligent Speech System Interactive Topic Guiding Model. IEEE Access, 7, 182348–182356. https://doi.org/10.1109/ACCESS.2019.2959906

Imole, O. (2015). Call admission control for multimedia connections in interactive satellite networks. In IEEE AFRICON Conference (Vol. 2015). https://doi.org/10.1109/AFRCON.2015.7332056

Kang, Z. (2018). Multimodal perception study on virtual 3D curved textures with vision and touch for interactive multimedia systems. Multimedia Tools and Applications, 77(2), 2209–2223. https://doi.org/10.1007/s11042-017-4392-8

Kim, K. T. (2019). The structural relationship among digital literacy, learning strategies, and core competencies among south korean college students. Educational Sciences: Theory and Practice, 19(2), 3–21. https://doi.org/10.12738/estp.2019.2.001

Krajka, J. (2016). CLIL instruction in online interactive multimedia: A case study of Polish middle school learners of English. International Journal of Continuing Engineering Education and Life-Long Learning, 26(2), 168–182. https://doi.org/10.1504/IJCEELL.2016.076013

Kurniawan, D., & Dewi, S. V. (2017). Pengembangan Perangkat Pembelajaran dengan Media Screencast- O-Matic Mata Kuliah Kalkulus 2 Menggunakan Model 4-D Thiagarajan. Jurnal Siliwangi, 3(1), 214–219.

Lammert, J., Moore, H., & Bitterman, A. (2018). IDC Parent Involvement Toolkit Making the Most of Parent Involvement Data: Improving Quality and Enhancing Understanding. Westat, September, 1–103.

Leonard, S. (2017). Model-based development of interactive multimedia system. In 2017 3rd IEEE International Conference on Cybernetics, CYBCONF 2017 - Proceedings. https://doi.org/10.1109/CYBConf.2017.7985791

Muflihah, M., & Aziz, H. (2018). Developing Interactive Multimedia CD-based Teaching Materials for Teaching Arabic Skill at Arabic Education Department of Islamic State University Sunan Ampel Surabaya. Dinamika Ilmu, 18(2), 195–210. https://doi.org/10.21093/di.v18i2.1158

Patrikakou Eva N.1, E. ed. (2016). Parent Involvement, Technology, and Media: Now What? School Community Journal, 26(2), 9–24. http://search.ebscohost.com/login.aspx?direct=true&db=eft&AN=120454446&site=ehost-live

Puspita, D., & Setyowati, E. (2015). Fashion and Fashion Education Journal. Fashion and Fashion Education Journal, 4(1), 1–6.

Rachmadtullah, R. (2018). Development of computer-based interactive multimedia: Study on learning in elementary education. International Journal of Engineering and Technology(UAE), 7(4), 2035–2038. https://doi.org/10.14419/ijet.v7i4.16384

Rahmat, H. (2019). Development of learning media based on interactive multimedia in mathematics learning for class viii junior high school in Indonesia. International Journal of Scientific and Technology Research, 8(12), 2592–2594. https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85077520605&origin=inward

Rihatno, T., & Nuraini, S. (2017). BRAIN-BASED TEACHING FOR UNIVERSITY IN DIGITAL ERA : 5(2), 215–222.

Shangguan, C. (2020). More Attractive or More Interactive? The Effects of Multi-Leveled Emotional Design on Middle School Students’ Multimedia Learning. Frontiers in Psychology, 10. https://doi.org/10.3389/fpsyg.2019.03065

Siburian, J., Corebima, A. D., Ibrohim, & Saptasari, M. (2019). The correlation between critical and creative thinking skills on cognitive learning results. Eurasian Journal of Educational Research, 2019(81), 99–114. https://doi.org/10.14689/ejer.2019.81.6

Sukardjo, M. (2018). Measurement of Usability for Multimedia Interactive Learning Based on Website in Mathematics for SMK. In IOP Conference Series: Materials Science and Engineering (Vol. 336, Issue 1). https://doi.org/10.1088/1757-899X/336/1/012032

Widodo, A., Nursaptini, N., Novitasari, S., Sutisna, D., & Umar, U. (2020). From face-to-face learning to web base learning: How are student readiness? Premiere Educandum : Jurnal Pendidikan Dasar Dan Pembelajaran, 10(2), 149. https://doi.org/10.25273/pe.v10i2.6801

Wuryan, & Yufiarti. (2017). The effect of teaching methods and learning styles on capabilities of writing essays on elementary schools students in East Jakarta. Educational Research and Reviews, 12(12), 635–642. https://doi.org/10.5897/err2017.3187

Xu, Z. (2016). An interactive visual user interface model for multimedia open annotation tools. International Journal of Multimedia and Ubiquitous Engineering, 11(7), 103–118. https://doi.org/10.14257/ijmue.2016.11.7.11

Yosso, T. J. (2020). Critical race media literacy for these urgent times. International Journal of Multicultural Education, 22(2), 5–13. https://doi.org/10.18251/ijme.v22i2.2685

Downloads

Published

2021-03-26

How to Cite

Hasanah, U., Yufiarti, Y., Astra, I. M., & Sumantri, M. S. (2021). Analysis Of The Need For Interactive Multimedia Development Based On Inquiry Training On Science Learning In The Pandemic Period. Jurnal Basicedu, 5(2), 1053–1066. https://doi.org/10.31004/basicedu.v5i2.881

Citation Check